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Zwei!! and the woes it brings

So, Zwei!! is one of those games designed with no other market in mind.  Where textboxes are made to fit only 4-5 characters a line, and everything is super tight on space because of it. So, in an effort to get further ideas and thoughts, I am reaching out to the community for their thoughts on the matter.

 

Would people prefer to preserve as much of the oriiginal UI design as possible? Even if it means omitting words and abbreviating things? Or would a better option be to remove parts of the UI (when they can't be completely redesigned) so long as it wasn't important to major gameplay or story?

 

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